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int32_t | lat |
| Latitude (degrees *10^7)
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int32_t | lon |
| Longitude (degrees *10^7)
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float | terrain_height |
| Terrain height in meters AMSL.
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float | current_height |
| Current vehicle height above lat/lon terrain height (meters)
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uint16_t | spacing |
| grid spacing (zero if terrain at this location unavailable)
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uint16_t | pending |
| Number of 4x4 terrain blocks waiting to be received or read from disk.
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uint16_t | loaded |
| Number of 4x4 terrain blocks in memory.
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The documentation for this struct was generated from the following file: