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MAV'RIC
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| axis(void) const | raytracing::Cylinder | |
| center(void) const | raytracing::Cylinder | |
| Cylinder(Vector3f center=Vector3f{0.0f, 0.0f, 0.0f}, Vector3f axis=Vector3f{0.0f, 0.0f, 1.0f}, float radius=1.0f) | raytracing::Cylinder | |
| intersect(const Ray &ray, Intersection &intersection) | raytracing::Cylinder | [virtual] |
| radius(void) const | raytracing::Cylinder | |
| set_axis(Vector3f axis) | raytracing::Cylinder | |
| set_center(Vector3f center) | raytracing::Cylinder | |
| set_radius(float radius) | raytracing::Cylinder |
1.7.6.1