MAV'RIC
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axis(void) const | raytracing::Cylinder | |
center(void) const | raytracing::Cylinder | |
Cylinder(Vector3f center=Vector3f{0.0f, 0.0f, 0.0f}, Vector3f axis=Vector3f{0.0f, 0.0f, 1.0f}, float radius=1.0f) | raytracing::Cylinder | |
intersect(const Ray &ray, Intersection &intersection) | raytracing::Cylinder | [virtual] |
radius(void) const | raytracing::Cylinder | |
set_axis(Vector3f axis) | raytracing::Cylinder | |
set_center(Vector3f center) | raytracing::Cylinder | |
set_radius(float radius) | raytracing::Cylinder |