MAV'RIC
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distance(void) const | raytracing::Intersection | |
Intersection(Vector3f point=Vector3f{0.0f, 0.0f, 0.0f}, Vector3f normal=Vector3f{1.0f, 0.0f, 0.0f}, float distance=0.0f) | raytracing::Intersection | |
normal(void) const | raytracing::Intersection | |
point(void) const | raytracing::Intersection | |
set_distance(float distance) | raytracing::Intersection | |
set_normal(Vector3f normal) | raytracing::Intersection | |
set_point(Vector3f point) | raytracing::Intersection |