MAV'RIC
|
direction(void) const | raytracing::Ray | |
origin(void) const | raytracing::Ray | |
Ray(Vector3f origin=Vector3f{0.0f, 0.0f, 0.0f}, Vector3f direction=Vector3f{1.0f, 0.0f, 0.0f}) | raytracing::Ray | |
set_direction(Vector3f origin) | raytracing::Ray | |
set_origin(Vector3f origin) | raytracing::Ray |