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MAV'RIC
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| center(void) const | raytracing::Sphere | |
| intersect(const Ray &ray, Intersection &intersection) | raytracing::Sphere | [virtual] |
| radius(void) const | raytracing::Sphere | |
| set_center(Vector3f center) | raytracing::Sphere | |
| set_radius(float radius) | raytracing::Sphere | |
| Sphere(Vector3f center=Vector3f{0.0f, 0.0f, 0.0f}, float radius=1.0f) | raytracing::Sphere |
1.7.6.1