MAV'RIC
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00001 /*******************************************************************************
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00031 
00032 /*******************************************************************************
00033  * \file quick_trig.h
00034  *
00035  * \author MAV'RIC Team
00036  * \author Julien Lecoeur
00037  *
00038  * \brief Quick implementation of trigonometric functions
00039  *
00040  ******************************************************************************/
00041 
00042 
00043 #ifndef QUICK_TRIG_H_
00044 #define QUICK_TRIG_H_
00045 
00046 #ifdef __cplusplus
00047 extern "C"
00048 {
00049 #endif
00050 
00051 #include "util/maths.h"
00052 
00053 
00054 #define INTERP_POINTS 50
00055 
00056 
00064 float quick_trig_sin(float x);
00065 
00066 
00074 float quick_trig_cos(float x);
00075 
00076 
00084 float quick_trig_acos(float x);
00085 
00086 
00094 float quick_trig_asin(float x);
00095 
00096 
00104 float quick_trig_tan(float x);
00105 
00106 
00114 float quick_trig_atan(float x);
00115 
00116 
00128 static inline float quick_trig_func(float x, const float func_x_min, const float func_x_max, float func_x_step, const float func_y[])
00129 {
00130     float y;
00131     int32_t i;
00132 
00133     if (x <= func_x_min)
00134     {
00135         y = func_y[0];
00136     }
00137     else if (x >= func_x_max)
00138     {
00139         y = func_y[INTERP_POINTS - 1];
00140     }
00141     else
00142     {
00143         i = (int32_t)((x - func_x_min) / func_x_step);
00144         y = maths_interpolate(x,
00145                               func_x_min + i * func_x_step,
00146                               func_x_min + (i + 1) * func_x_step,
00147                               func_y[i],
00148                               func_y[i + 1]);
00149     }
00150     return y;
00151 }
00152 
00153 #ifdef __cplusplus
00154 }
00155 #endif
00156 
00157 #endif /* QUICK_TRIG_H_ */
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