MAV'RIC
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00001 /******************************************************************************* 00002 * Copyright (c) 2009-2016, MAV'RIC Development Team 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * 1. Redistributions of source code must retain the above copyright notice, 00009 * this list of conditions and the following disclaimer. 00010 * 00011 * 2. Redistributions in binary form must reproduce the above copyright notice, 00012 * this list of conditions and the following disclaimer in the documentation 00013 * and/or other materials provided with the distribution. 00014 * 00015 * 3. Neither the name of the copyright holder nor the names of its contributors 00016 * may be used to endorse or promote products derived from this software without 00017 * specific prior written permission. 00018 * 00019 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00020 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00021 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00022 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00023 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00024 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00025 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00026 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00027 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00028 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00029 * POSSIBILITY OF SUCH DAMAGE. 00030 ******************************************************************************/ 00031 00032 /******************************************************************************* 00033 * \file vectors.h 00034 * 00035 * \author MAV'RIC Team 00036 * \author Felix Schill 00037 * \author Geraud L'Eplattenier 00038 * 00039 * \brief Stream 00040 * 00041 ******************************************************************************/ 00042 00043 00044 #ifndef VECTORS_H_ 00045 #define VECTORS_H_ 00046 00047 #ifdef __cplusplus 00048 extern "C" 00049 { 00050 #endif 00051 00052 #include <stdint.h> 00053 #include "util/maths.h" 00054 00055 00063 #define CROSS(u,v,out) \ 00064 out[0] = u[1] * v[2] - u[2] * v[1];\ 00065 out[1] = u[2] * v[0] - u[0] * v[2];\ 00066 out[2] = u[0] * v[1] - u[1] * v[0]; 00067 00068 00077 #define SCP(u,v) \ 00078 (u[0] * v[0] + u[1] * v[1] + u[2] * v[2]) 00079 00080 00089 float static inline vectors_scalar_product(const float u[3], const float v[3]) //maths_scalar_product(const float u[3], const float v[3]) 00090 { 00091 float scp = (u[0] * v[0] + u[1] * v[1] + u[2] * v[2]); 00092 return scp; 00093 } 00094 00095 00103 void static inline vectors_cross_product(const float u[3], const float v[3], float out[3]) //maths_cross_product(const float u[3], const float v[3], float out[3]) 00104 { 00105 out[0] = u[1] * v[2] - u[2] * v[1]; 00106 out[1] = u[2] * v[0] - u[0] * v[2]; 00107 out[2] = u[0] * v[1] - u[1] * v[0]; 00108 } 00109 00110 00117 float static inline vectors_norm_sqr(const float u[3]) //maths_vector_norm_sqr(float u[3]) 00118 { 00119 float norm = vectors_scalar_product(u, u); 00120 return norm; 00121 } 00122 00123 00130 float static inline vectors_norm(const float u[3]) //maths_vector_norm(float u[3]) 00131 { 00132 return maths_fast_sqrt(vectors_norm_sqr(u)); 00133 } 00134 00135 00142 void static inline vectors_normalize(const float v[3], float u[3]) //maths_vector_normalize(float v[3], float u[3]) 00143 { 00144 float norm = vectors_norm(v); 00145 00146 for (int32_t i = 0; i < 3; ++i) 00147 { 00148 u[i] = v[i] / norm; 00149 } 00150 } 00151 00152 00153 #ifdef __cplusplus 00154 } 00155 #endif 00156 00157 #endif /* VECTORS_H_ */